OBJECTIVE
To work as 3D Artist in an environment that will allow me to further develop my artistic and technical skills and to create the highest possible quality work.

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EMPLOYMENT
Nov 2006 to current
Emergring Entertainment, Singapore - 3D Artist
Responsible for modeling and texturing game assets. Create stylize environments, planting foilage and light the scene to create desired mood.
Participate in game design and contribute game ideas.

Dec 2005 to Nov 2006
XYFR, Singapore – 3D Artist
Responsible for character modeling, props modeling, texturing, facial rigging, building facial expression and game animation sequences.
Integrate all game assets to Torque 3D game engine for game “Code-X”.

Feb 2003 to Mar 2003
Artpoint Printing Services, Singapore – Contract Graphic Designer
Responsible to design brochures and corporate year book using Macintosh.

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EDUCATION
Jan 2005 to Sep 2005

3dsense Media School, Singapore
Diploma in Digital Visual Effects and Animation, Modeling Specialization

May 1997 to Jul 2000
Temasek Polytechnic, Singapore
Diploma in Electronics

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AWARD
Jun 2007
Awarded 3rd placing in a GA.Net Competition (Forum nicknamed "Stylize")

Jul 2000
Merit Award in Final Year Project (Technology Category)

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NATIONAL SERVICE
Aug 2000 to Feb 2003
Serve in Singapore Armed Forces. Highest rank attained, Lieutenant.
Responsible to lead and train recruits.

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SOFTWARE SKILLS
3D Studio Max, Maya, Zbrush, Photoshop, Premiere, Combustion, Gamebryo SceneDesigner, 3D World Studio, Torque World Editor, Dreamweaver

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ARTISTIC SKILLS
3D modeling, 3D sculpting, animation, digital painting, web design

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INTEREST
Drawing, playing computer games, watch movie and animation, read graphic novels, play volleyball.

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REFERENCE
Available upon request

resume works demoreel contacts links
Resume PDF